Archive for December, 2007

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Assassin’s Creed

December 3, 2007

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By this point you’ve probably already placed yourself in one of two camps concerning Assassin’s Creed. You either think it’s a fantastic game, with fluid animation, intuitive controls, a well developed story arc and an all-round polished presentation, or you think it’s a cyclical trawl through similar environments and unimaginative objectives. Assassin’s Creed seems to be very much a love it or hate it game, a stark contrast of sentiment doubtless born of the immense hype surrounding its release.

The fact of the matter is that both viewpoints aren’t far off the mark. I’ll get this out of the way right now, Assassin’s Creed is a repetitive game, and there is no denying this. Nonetheless it is never monotonous, uninteresting or tiresome, because underneath the surface gameplay there is a well crafted game boasting a stylish veneer.

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